Gamification as a tool to strengthen the image of a political party
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Abstract
This study aims to propose a methodological process of gamification to consolidate the image of a political candidate; since there was a lack of use of technological tools to publicize the information of the movement and political candidate, its profile, skills and campaign proposals. This research is of a descriptive type of transversal type, being to describe the current perception of voters regarding the image of political candidates, as well as specific aspects of the candidates and their teamwork. In addition, it has a qualitative-quantitative approach, where a targeted survey will be applied to the number of registered voters of the city of Ambato in the Preliminary Results of the 2019 and CPCCS Sectional Elections. The results include the diagnosis through the surveys and the methodological process for gamification to consolidate the image of a political candidate with their respective steps. Therefore, it is evident that gamification is essential for the promotion and dissemination of the political candidate's own information, consolidating the political image.
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